Rendering researcherLight · Lisbon
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What you'll do
Design and run rendering experiments against measured reference images
Prototype samplers and tone operators in the studio's pipeline
Write up results as open technical notes
What you bring
Strong background in light transport or computational imaging
Comfort with GPU programming (GLSL or WGSL)
Clear writing — every result here gets published
Application
Apply for the rendering researcher bench
No cover letter. Tell us what you would test first and link to something you finished.