Halftone

Systems
Studio

Graphics engineerLight · Hybrid

Ship the studio's research as fast, dependable real-time systems on the web and on device.
← All open benches

What you'll do

  • Port research prototypes to production renderers

  • Profile and optimise shaders across hardware

  • Maintain the studio's open-source tooling

What you bring

  • Production experience with WebGL/WebGPU or a native graphics API

  • An eye for performance budgets

  • Care for API design

Application

Apply for the graphics engineer bench

No cover letter. Tell us what you would test first and link to something you finished.

When could you start?

Demo site — your application stays in this browser tab.

Next roleColour scientist →