Graphics engineerLight · Hybrid
← All open benches
What you'll do
Port research prototypes to production renderers
Profile and optimise shaders across hardware
Maintain the studio's open-source tooling
What you bring
Production experience with WebGL/WebGPU or a native graphics API
An eye for performance budgets
Care for API design
Application
Apply for the graphics engineer bench
No cover letter. Tell us what you would test first and link to something you finished.